Link
A downloadable tool for Windows
Link merges your separate 2D texture maps into a single packed texture, ready for your engine.
Feed it your maps and Link consolidates the AO, roughness, metallic and alpha channels into one packed file — the standard way to save texture memory and draw calls in real-time engines. No command line, no setup.
What it does
- Packs AO, roughness, metallic and alpha into one texture
- Cuts down on texture samples for real-time engines
- Simple channel packing, no command line, no configuration
- Portable build available (nothing to install)
More free tools
Link is one of several free tools from 6 Finger Games / BlastPlugins. Find the rest at https://blastplugins.com/freesoft
Made by a solo developer — feedback and bug reports welcome.
| Published | 2 days ago |
| Status | Released |
| Category | Tool |
| Platforms | Windows |
| Author | 6 Finger Games |
| Tags | PBR (Physically Based Rendering), Textures, Unreal Engine |
| Content | No generative AI was used |
Download
Install instructions
Portable: unzip and run. Installer: run the .exe and follow the prompts.
Give Link your texture maps, and it writes out one packed texture. That is the whole workflow.

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